For Dungeonstack's representative of the letter "I," I present what will be one of the most straightforward cards of the month, the Interior Walkway:
It is...a room. Where stuff is found. There are a few things I can note about it, though.
On that artwork...not very fantasy, eh? Well, I like the generic name of this card, as it could fit artwork and settings of all types...in this case, fairly modern, or even a bit SF. Also, I've been thinking lately about how He-Man is probably one of the strongest fantasy influences I have floating around in my brain, so I'm happy to include a picture like this alongside the more fantasy-oriented stuff, to maybe give an overall Science Fantasy feel.
I also like this artwork because it nicely translates into the directions that a Hero can exit the room, since it shows a doorway on one side and ends in what could very easily be another doorway. It was also really easy to flip it around and have a new card:
I think that 2 or 3 of both of these in the initial Dungeonstack will be a good direction to go.
Oh! One final note...because this card is so basic, and doesn't really have any rules text, I wanted to throw some flavor text on there to give it a little extra...um, flavor. Hopefully this won't end up complicating things.
Thanks for stopping by! Tomorrow, I'll have my most experimental card yet...although they're all pretty darn experimental at this point...