Friday, November 22, 2024

Monstrous Mini-Review: The Twenty-Sided Tavern (Off-Broadway Show)


Before I forget...and while I'm thinking about positivity...here's a little writeup I've been meaning to do for a while.  Why is it on the topic of positivity?  Well, in the wake of the election a couple of weeks ago, when a lot of folks (especially in NYC) found themselves a little...eh, somber...the Off-Broadway show The Twenty-Sided Tavern (hereafter "the Tavern") opened the doors to its 11/7 show at Stage 42 to all interested parties on a first-come, first-served basis.  I don't know, maybe they have a lot of empty seats on Thursday nights anyway.  It still seems like a pretty cool gesture.

As for me, on Sunday 10/13, Laura and I took advantage of the ticket deals of NYC Off-Broadway Week to visit the Tavern, which turns the quirks of a D&D adventure into a stage production.  I had been intrigued by this since I first heard about it (maybe before it even became an official D&D entity), so I was pretty happy to see how the game I love translated to the art form I'm increasingly becoming a fan of.  I'm kinda kicking myself for not writing this up sooner...but I guess better late than never in sharing some thoughts on this fairly interesting appearance of RPGs in pop culture...


Let me say up front that for some reason, I imagined we had something a little different in store for us when we entered the theater.  I can't say exactly what set my expectations as they were, but I kind of thought I was going to see a fantasy story with Off-Broadway (so, pretty high) production values and some nods to roleplaying conventions.  And I knew the plot involved audience choices so that every show ends up being a little different.

What we actually watched was somewhere in between an actual-play show (which I don't watch or listen to very much) and a full stage production, with a very heavy dose of improv theater (and indeed...comedy) mixed in.  That description is certainly not to tear it down; I was honestly very impressed by how much it felt like an actual game was in progress (in a way, it really was).  It was like the stage show provided a framework that allowed a full table of over-the-top personalities to shine, when in our games at home, you really can't have too much of that good thing, or it goes off the rails pretty quickly.

There's a lot of audience participation!  (Btw, if you're in these pics and don't want to be on here, please just let me know...)

The story, however, was very skillfully guided by DM Conner Marx and Tavern Keeper Alex Stompoly.  They definitely made some concessions to the fact that they were playing this out on stage for an audience.  When the first combat started, I thought, "Uh...is this what we're doing the rest of the show now?"  But after about three rounds, there was this sort of declaration of "okay, we see how this is playing out," and rewards and consequences were doled out to keep the game flowing.

The story did not lack detail, however.  I lost track of specifics exactly as I do when I'm playing D&D, and I still enjoyed watching it all come together.  I would say that's the thing that cements my ability to declare that I really liked the show...the story was somehow both very linear and all over the place at the same time...and that appeals to me because it's exactly how every D&D adventure ends up feeling.

There's one performer designated each show to be the Warrior, the Mage, and the Trickster, with the exact characters they play changing up each night.  Apparently, there are more than 30 possible characters, and when you combine that with multiple paths for the adventures...and I think there was some rolling for character details (there were certainly some interesting rolls on random tables as the game progressed)...well, it's easy to see how every performance ends up being unique.  I'll probably have to go back at some point just to see how much my two random (heh) experiences differ.

Our Trickster for the evening

In case it needs to be said, all of the cast members are very talented.  (For our show, the Warrior was played by Will Champion, which is just a perfect name for a Warrior.)  They play off of each other and the audience very well.  Some folks are sure to feel that a selection of the jokes are too juvenile (drinking and sex, hahahahaha)...but, uh, I think those jokes probably landed pretty well overall with the target audience.

I left the theater thinking that to fully enjoy the show, you probably need one of (1) familiarity with (and love of) the source material (a lot of the humor is also connected to fantasy RPGs); (2) strong interest in improv; or (3) a tendency to go with the flow and just enjoy chaotic stuff that you might not fully understand but would like to appreciate.  With that said, it's easy to come across testimonials like this Reddit post that indicate it's just a good show that can be enjoyed by someone who's never played D&D before.  The audience participation probably goes a long way in making sure of that.  There's a lot of influence by the crowd (via electronic decision-making polls, trivia, actual stage participation by selected audience members, and at least one pretty cool puzzle that gets you interacting with your neighbors in the crowd).

Oh, and the theater is nicely decorated to evoke the Forgotten Realms...

Hmm.  Maybe I'll go in costume next time...?

The Tavern really is unlike anything else I've experienced, but it was very familiar at the same time (how's that for hedging?).  I know Laura enjoyed it, but I also know (via her own words) that this was influenced somewhat by seeing me enjoy it as much as I did (she's sweet that way).  I'm not sure she would have dug it as much otherwise...but I also think there aren't going to be too many people who just find themselves at that show without a connection to the material, either from their own life or that of someone close to them...or at least who have an interest in watching how this crazy thing we call D&D plays out.  And make no mistake...this is definitely D&D, and a lot more faithful to the game, as it's actually played, than any of those popular dragon shows can claim to be.

I haven't seen an ending date, and I think they're booking shows out through next April, so it appears that there are still plenty of opportunities to experience the Tavern.  Special guests frequently make their way into the cast, and I'm sure a lot of folks are excited to see their favorite figures from nerd culture up there gaming on stage.  Oh, and performances in other locations are coming!  If you like D&D...and if you read this blog, that's a very strong possibility...you'll probably find it worthwhile to see what The Twenty-Sided Tavern is all about.

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And now that I've rambled way more than I intended to, how about I divert this all back to what I've been doing here on the blog?  Here's the Warrior from our show, converted to be a very quick 'n simple Monstrous6 starting character...just a few details short, I suppose...

Alistair

Aarakocra Paladin

15 HP, 19 Defense (plate armor)
Flies (2x walking speed)

Strength 3
Dexterity 5
Knowledge 1
Presence 3

Skills: Perform +4, Swords +2, Divine Magic +1

Goal: Vengeance, I guess...to please his deity...?

Quote: "Open your mouth, I'm going to baby-bird you..."

2 comments:

  1. Thanks for sharing the excellent review, Jonathan. I'd heard of this show, but really knew next to nothing about it. Turns out it's the sort of organised chaos I could probably get behind. Sounds like an amazing experience.

    Perhaps, eventually, they'll take it overseas and a touring version will magically appear somewhere near me.

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    1. Thanks Tim! And thank you for checking it out!

      I know that Australia is already in the immediate plans, so I would be surprised if the UK doesn't eventually get included...especially since it's the country most closely connected to American theater (although I guess the unclassifiable nature of this show could make it operate a little differently).

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