Sunday, August 7, 2022

5e alien race: Those who hail from the Planet of the Mimes

 To follow up on my last post, I thought it'd be fun to make a bit of 5e content with a SilverHawks focus.  The obvious choice, in my mind, would be to figure something out about this guy's species:

Pic from the Thundercats Wiki

That, of course, is Copper Kidd, the sole nonhuman among the SilverHawks.  (Well, the main ones, anyway...certainly seems that Hotwing may also be nonhuman...?)

Copper Kidd is from the world known as the Planet of the Mimes.  Straightaway, I have to wonder if those who are actually from the planet want to call it that.  I can't say it's an insult...I mean, nothing wrong with being associated with mimes.  I guess.  But there's something about it that feels like...I dunno, referring to someone of Native American ancestry as an Indian.  It's a broad stroke of incorrectness that just has to venture into offensiveness.

So I'll just give them another name.  Using the random alien species name generator HERE, Copper Kidd shall be known as a...Bril.  Those who hail from the Planet of the Mimes are called Bril.  The Planet of the Mimes is actually known as Brili.  Sounds good.

While I'm basing this all solely on what I remember from watching SilverHawks as a kid, from the modest amount that I've watched the show as an adult, and from the little I'm able to find through quick google searches...so I may be missing some details, in other words...there doesn't seem to be a whole lot that's known about the Bril.  Here's one possible approach (using this nice custom race guide from Skullsplitter Dice as a guide):

Bril

Pic from the other ThunderCats Wiki


Ability score adjustments: +2 to INT and DEX

Size: Medium; Base speed: 35 ft.

Alien Larynx: Bril have unique speech capabilities. They are unable to speak the common language of the Limbo Galaxy without electronic enhancement, and most inhabitants of the galaxy are unfamiliar with the Bril language. However, Bril are skilled at pantomime (hence their controversial nickname). A Bril can communicate most simple ideas to others without sharing a language. More complicated ideas can be communicated with a successful INT check by both the Bril and the receiving character, with DC determined by the complexity of the message.

Enhanced Senses: Darkvision (60 ft.); Advantage on Perception rolls

Born to Move: Proficient in Acrobatics

Rational Mind: Advantage on saving throws against being charmed


EDIT:  My immediate reaction upon looking at this again...it might be overpowered.  I'm so bad at figuring that out sometimes.

Sunday, July 17, 2022

The State of the World

 For all of you who look at the world around us, and then at your favorite works of dystopian fiction, and think, "Wow, that's where we're headed..."

May I remind you that one specific fictional future has not yet been ruled out...?


And that would be pretty effing cool.




Monday, February 21, 2022

Ivan Reitman, 1946-2022

I didn't want too much more time to pass before posting something here in tribute to filmmaker Ivan Reitman, who the world lost unexpectedly on Saturday, 2/12, at just 75. At the time I learned of his passing, I had recently responded to Tim's review of Ghostbusters: Afterlife over at HeroPress, and I had been pondering a second "2021 in review" post on Ghostbusters...on seeing the latest movie, playing the game, and being influenced by both.

I certainly don't want to take anything away from the other wonderful work he did during his career (and it's been very interesting to see which films have gotten the nod alongside Ghostbusters in blurbs and headlines of his passing), but from the perspective of this fortysomething geek, his role in that franchise towers above everything else.  He truly played an indelible role in my life.

What's there to do in tribute?  I dunno.  I guess I'll just do what I often do on here, write out a little game content.  I've been thinking lately about how similar 5e proficiency is to the Talents of the Ghostbusters RPG, so maybe if I write about that a bit, it'll encourage someone, sometime, to spend some time playing in the world Mr. Reitman helped bring to life.

Anyway, here's how quickly I think you can make reasonable characters for a quick 5e-based Ghostbusters game.  Looking at Egon's card from the old West End Games boxed set, and figuring 3 HD is probably a reasonable "level"...

(And also a toast to Harold Ramis, who passed before the inception of this blog...)

Egon Spengler, Ph.D.

Goal: Soulless Science

HD 3d8 (14 HP)

Proficiency Bonus: +2

STR 10(-)  DEX 10(-)  CON 10(-)  INT 20(+5)  WIS 10(-)  CHA 10(-)

Proficiencies: Physics (+7), Climb (+2), Disguise (+2), Stock Market (+2)

Attack: Unarmed Strike (+2, 1 bludgeoning damage) OR by weapon

Sunday, January 30, 2022

2021 in Review: Pokémon GO

I'm not sure why consistent blogging is such a difficult thing for me to do.  I mean...it's probably the same reason that consistent anything is difficult for my ADD-inclined mind to keep up with, seeing as how I jump all over the place with my interests on a day-to-day (and sometimes minute-to-minute) basis.  Blogging does seem like it's a great fit for a brain like that, since I can literally write about whatever the hell I want on here and figure that someone with a similar interest may eventually come upon it.

For whatever reason, though, it doesn't quite work that way, and so I once again find myself a few weeks into a new year with a renewed interest in keeping up with this blog, but without the confidence that I'm actually gonna see it through.  While I'm here, though, maybe I can at least talk about some of the biggest deals in gaming, for me, over the course of last year...

First of all, in 2021, I finally dove into Pokémon GO.  It was late in the year, so I guess I was about...oh, 5.5 years later than the rest of the world in discovering how much fun this game is.  I did sign on a few years back and catch a few monsters, but my phone, data plan, and coverage in the rural area I lived in meant it didn't really catch my attention.

Of course, I've made no secret of my love for Pokémon, and so upon downloading the app to my new phone, here in crowded New Jersey...well, dang this is a good game.  There are just so many options to it...whatever your specific interest in Pokémon, you can probably channel it in Pokémon GO.  I'll admit that I enjoy the battling...y'know, the most ethically problematic aspect of the Pokémon franchise...but my biggest goal right now is simply filling out my Kanto Pokédex (especially evolving that Jigglypuff I've been holding onto since 2018).  Other than that, it's the augmented reality aspect of the game that might be the most intriguing.  Pokémon Snap is probably the coolest Pokémon title of them all, and the chance to take that photographic angle into the real world is pretty fun.

For example, here's my Houndour named Zuko, fitting in perfectly with the dogs of the Linneman household:


Here's Matty, my Alolan Ninetales, out enjoying the New Jersey winter with Celery and Tulip (and Laura and me):


I work with a bunch of scientists, and one of them told me that picture is the nerdiest thing she's ever seen.  I take that as quite a compliment.


Speaking of work and nerdy pictures...uh-oh, is that a Flareon getting near the flammables cabinet...??


Of course, you might just have your pics bombed by other monsters, as this Smeargle did:

...or this Squirtle:


Ah, so...my buddy Zuko.  He snagged his 50th Houndour candy earlier this week, so while he looks like this for now...


...he will be evolving into a Houndoom soon.  My buddy won't be a puppy much longer.


How about some gaming content?

I actually think that the setup of Pokémon GO fits perfectly with the theme of Underground Elemental Beastfighting that I've mentioned before on this blog.  Our world...with a hidden layer where people take these magical creatures captive and force them into battle...still seems like it's worth exploring on the tabletop.

Way back when, I had a little system for turning old Pokémon TCG cards into OSR monsters.  I think I'll continue that, although I'm in more of a multiple polyhedral mood now, and I'll make an adjustment or two since I'm looking at more recent cards that have been subject to the card game's power creep (and since some things just require ad hoc translation rules...).  Here are the latest editions of Houndour and Houndoom (I think):


Houndour
1 HD (6 HP), AC 13
Attacks:  Bite +3 (1d4 damage)
Training: Single Strike
Weakness: Grass



Houndoom
3 HD (13 HP), AC 12
Attacks:  Darkness Fang +4 (1d10 damage)
Training: Single Strike
Weakness: Grass
Single Strike Roar: At the beginning of each combat round, you may choose one of your monsters with Single Strike training.  That monster takes 2 damage and gets +1 to all attacks for the rest of this combat.