Click here for the PDF from Google Drive!
EDIT: And now, there's a version of the game featuring art by my buddy Tim Paul. You can click here to get it from RPGNow!
Also, it's Monster Monday! I like to take these days as a chance to stat up a beastie of some sort, so today, I'll take a quick look at everybody's favorite green ghost, the incomparable Slimer..."statted" (however minimal that has to be) for TBH-styled games...
aka Green Ghost, Onionhead, Little Spud
Class 5 Full Roaming Vapor
Attacks: 1 slime (d4 damage)
Slimer has undergone a surprising amount of character development for an ectoplasmic entity. While gaining recognition as one of the Ghostbusters' first adversaries, he goes on to become essentially a pet, and later a true member, of the team. Officially, he is allowed to freely roam as a part of the Ghostbusters' paranormal research.
As his name suggests, Slimer is known for the pale green ectoplasmic goo he leaves on solid matter upon moving through it. He is able to physically interact with such material at will. Usually, only supernatural means such as spells or magical weapons are able to harm Slimer, although some technologies such as proton packs also have this capability.
Slimer has a voracious appetite.
* Still not actually a lot of value.
** By me.
*** By my Mom.