Showing posts with label reviews. Show all posts
Showing posts with label reviews. Show all posts

Saturday, July 25, 2026

Just call me Jonny-on-the-spot! (I guess) ... A monstrously overdue MotU movie review

While I'm currently in the midst of a long blogging drought that -- according to my anxiety-guided reasoning -- must only be broken by a truly mind-blowing post, some of my thoughts here have been hanging around for weeks now waiting to be revealed, and I...well, I just keep getting distracted, darn it.  But this week, something happened to make it almost timely -- as in, the new Masters of the Universe movie already started streaming on Amazon -- so I need to throw in my two Eternian copper pieces and maybe encourage someone out there to give it a chance.


It's probably worth mentioning here at the get-go that Masters of the Universe (hereafter MotU) did not take long to be considered by many to be a box office flop, bust, bomb, disappointment, or whatever your favorite pejorative may be for this phenomenon.  It may have cost up to $200 million to make and, at the time I first constructed this comparison sentence, really hadn't made much more than half of that back in ticket sales. I recognize that the accounting of a franchise reboot like this (with loads of merchandising potential) is way more complicated than budget vs. ticket sales, so I don't think that necessarily means we won't get a sequel.  This is especially true thanks to the fact that viewers have really enjoyed the film (currently at an 86% audience score on Rotten Tomatoes), with a lot of folks really really enjoying it.

I am one of those folks.  It took me over a week to catch it in the theater...and then, a couple days later, I caught it again.  And I found myself really wanting to think about it, and talk about it, and listen to the soundtrack, and imagine its impact on my gaming.  I think it's a very good movie...maybe even a great one...and either way one whose long-term aura in my mind will be based upon how well it holds up to even more repeat viewing.  (And now that it's streaming...so far, so good.)  It is noteworthy in itself that I hardly ever see films in a theater at all, so the fact that I took the time to see this twice (including dragging Laura along to viewing #2) has to say something about my gut reaction.

Because I never know how to begin presenting the substance of a review without railroading myself into writing way more words than I intended (just to hash out all of the disparate points I feel the need to introduce), let me try to keep it simple by just listing some of the things that director Travis Knight and the team around him got right with MotU.  (Hopefully I'll also slip in some of the related "lows" so I'm not just gushing out what reads like a one-sided take on the film...)

1.  The casting and acting are top-notch for a silly adventure movie like this.  Nicholas Galitzine pulls off a very likable Prince Adam/He-Man, and Camila Mendes + Idris Elba are both great as Teela + Duncan/Man-At-Arms.  The quality extends to the less vital cast members as well.  I can't think of any performances that even sunk as low as "meh."  So, cast as a whole: Solid and enjoyable.  And beautiful.  Everyone is so beautiful!

Although...if I were to pick a weak spot in the acting, it would probably be Alison Brie's take on Evil-Lyn.  Not because it was a poor performance (not even "meh," as noted above), but simply because Evil-Lyn was underwhelming as a character to me in this film.  The thing is: I'm not sure what Brie could have even done to make me feel otherwise.  All movie, I just kind of expected more, but never quite got it.  (And THAT, my friends, is poorly thought-out nitpicking.)

But then...there's Jared Leto's Skeletor.  At this point, I'm too exhausted by how terrible apparently everyone in the world ends up being to look too far into the allegations that would make me question Leto's character as a human, so I'm not even going to approach that.  (I am sorry if that's a hard "no" for you as far as watching any of his films; I will say that the few things I have read do paint him as problematic at best.)

For the film though...when it comes to our unambiguously evil antagonist...Leto simply nails it.  I've seen people point to Frank Langella's performance as the skull-faced big baddie in the 1987 MotU movie as one of that film's highlights (and rightly so), and I believe Leto takes it to another level entirely.  This isn't just "take a crazy role and make it impactful," it's "take a crazy role and give the definitive performance of an absolutely archetypal character."  Like if Hollywood buzz supported it, I could see Leto being discussed for a best supporting actor Oscar.  (Yes, really!  I haven't heard anything about conversations like that, so I probably just sound crazy in writing it, but I think his performance is truly memorable enough that it wouldn't surprise me...like that time Jack Sparrow won an Oscar, or those times the Joker did.)


Skeletor looks great, too.  The red light of his eyes shifting within those otherwise empty sockets is pretty striking, and I found myself hypnotized by how the subtle movements of a bone face telegraphed emotions.  Overall, I'm sure there will be plenty said about Leto's presence in the blockbuster and how that may have impacted its bottom line (he has a certain history with big-budget action films), but as far as the art goes, Skeletor is a BIG win.

2.  The movie is paced surprisingly well.  One of the easiest digs to take in a review of MotU is that it goes on too long (it's 140 minutes!).  However, the time just flew by for me (both viewings).  I wouldn't say that the movie had to run that long to get in all of its vital thematic elements, but its flow is really, really immersive.  And of course, that can be attributed at least in part to the fact that...

3.  The effects fall somewhere in between Fine and Great.  I'm pretty much one of those old fogeys who pines for the days of practical effects and puppets for monsters.  Perhaps obviously, there are a LOT of digital effects in play throughout most of MotU; if they were bad, it would be tough to slog through.  Luckily, they're really good for the most part.  Similar to my Evil-Lyn opinion, I will note that I would have liked Cringer to be a bit more convincing, but he's still pretty darn good, and far from a dealbreaker...I mean, we're still getting to see a decent "live-action" rendering of freaking Cringer on the big screen (that's a big deal for me), so I won't complain too much!

I also get this feeling when watching movies featuring heavily CGI'ed environments where I start to have a lingering sense of unreality...like the artificial backgrounds stack up and start to feel sort of oppressive -- almost claustrophobic -- after a while.  (I just want to see a big open outside shot to make me feel like I can breathe again!)  MotU walks this line but never hits a point where it's too much, and honestly, some of the digital sets are so cool that they're worth some conscious suspension of disbelief anyway.  It is undoubtedly a good-looking film.

4.  The screenplay hits just about the right level of being both meta and Easter eggy.  These are definitely YMMV factors in evaluating a film like this one, especially since viewers are going to differ so widely both in the need to have these in the story AND in familiarity with the franchise and its history.  I would consider myself well "above" the average moviegoer, but well below the average He-Man superfan, when it comes to the details of MotU lore.  While watching, I caught plenty of references that literally brought a smile to my face, but it never felt like the film was degenerating into "Easter egg porn."  (And that, by the way, is a phrase that I have used in my head for a while but don't really think is ever used by anyone else.  Googling it only resulted in the sort of hits you'd probably imagine for a phrase like that.  Plus one "Florida woman" article.  Anyway...I hope it makes sense...)

And the meta nature of the movie is definitely worth talking about, as that's potentially what will make it or break it in the minds of a lot of viewers.  An obvious model to look toward...and one that I'm sure the studio had in mind...is 2023's Barbie.  Both iconic properties, pretty gender-specific, more than a little bit silly...and Barbie slayed at the box office, so I know its success was somewhere in the minds of Mattel's bigwigs as they tracked MotU's performance.  The thing is...that's kind of an unfair comparison to make at this point, as Barbie was an absolute triumph of a movie on many levels (and one that any IP-focused film would have a tough time living up to)...and its extreme lean into meta storytelling already meant that MotU was going to have to be a bit more subtle in its approach.

And where Knight and team landed...well, I think they really did hit within a sweet spot that would have been very easily misjudged.  I'm sure many He-Fans would have preferred a wholesale embrace of the ridiculousness of, say, the classic MotU character naming conventions, rather than the narrative end-around they went with (which I think I rather like, honestly).  But it's hard to imagine any filmmaker doing a better job with issues like balancing PG-13 fantasy violence with the expectations that follow a property originally aimed at six-year-olds.  And the downright ridiculousness of Skeletor, anchored by Leto's performance, is handled borderline brilliantly.  As in...I still think the movie has more to say to me...and going into it, I would have questioned whether I should expect it to actually say anything at all.

5.  The soundtrack is killer.  Yeah, I've already gone on too long here (me and my self-railroading), but it has to be said before I close things out:  The music in this one is just awesome.  And to be honest, I think I've only seen and heard praise for this aspect of the film.  It veers into a sort of symphonic power metal groove at times, and the inclusion of Queen (plus additional guitar work by Brian May) is both appropriate in itself and evocative of 1980's peerless Flash Gordon flick...a comparison that MotU can and should proudly wear on its sleeve.  The covers that are included also work well (and include one specific meta selection that I really enjoyed).

It's just...good stuff.

Sir Brian May...a guitar legend and PhD astrophysicist who has said he would rather be remembered for his work helping animals.  Ya gotta love him!  (Image from MusicRadar)

If you've been on the fence about watching Masters of the Universe, I hope my obvious love for the film will encourage you to give it a shot.  (I want a sequel!)  I know it isn't perfect.  And even what I consider its borderline greatness...well, I recognize that it isn't for everyone and won't fault anyone who senses within the first half hour that it simply isn't their cup of tea.  I think that even some folks who fall into this camp, though, will be able to admit that it is so much better than it has any right to be based on its roots and its timing.  For most viewers, if it generates half the number and intensity of smiles that it has for me, I expect it to find a happy home in streaming.  And if you missed it on the big screen and ever get a chance to right that wrong, I would certainly recommend you take it!

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Thanks so much for reading, all.  I hope to be back, probably continuing with this thread of my MotU love, very soon...!

Monday, September 1, 2025

Grozz keeps gettin' graphic...plus, a Soldier!

I hate to start out posts by just lamenting my lack of posts...

BUT...man, I'm really having a tough time working regular blogging back into my schedule, aren't I?

Luckily, Grozz has me covered!  If I can't post my own thoughts, I can at least update my buddy Art's graphic novel reviews every so often.  So...that's what I've done.  He led with Scott Pilgrim & the Infinite Sadness and has now added The Punisher: Born to the list.  Check out the Gettin' Graphic With Grozz page for the full (yet concise) reviews...!

Image link

And to celebrate the Punisher's appearance among the selections on that page, I though it'd be fun to stat out old Frank (or, more specifically, a rather young Frank) using the Soldier class I recently wrote about...

(More soldiers to come, I think...!)

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Frank Castle

(Francis G. Castle, born Castiglione)

Soldier, Level 2

Image from the Marvel Database.  Plus, check out Kelvin Green's excellent breakdown of this issue from his exploration of Marvel Comics' 1991 offerings.

Human, 25 years old
Affiliation: United States Marine Corps

STR       DEX        CON      INT       WIS      CHA
15 (+1)  13 (+1)   14 (+1)   14 (+1)    16 (+2)    13 (+1)

HP 12     Move 30 ft. (6 units)
Attack Bonuses: +3 melee, +3 ranged (+5 w/Two-handed Small Arms)
Additional notes: Effects of exhaustion treated as one level lower than usual

Proficiencies
Skills: Athletics, Perception, Religion, Survival
Languages: English, Italian, French, Russian, Dari, German, likely others
Saves: Strength, Dexterity
Weapons: All simple and martial weapons; expertise with Two-handed Small Arms
Armor: All armor, shields

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Monday, July 21, 2025

It's time to get graphic with Grozz...

And now, for something completely different...!

(Sort of.)

I've mentioned my good friend Art (AKA Grozz) before here on Monstrous Matters when I wrote a bit about the boxing microgame Ring Doctors that he inspired me to try creating.  Since then, I've learned that (1) his name is, indeed, Art, and (2) we share many interests beyond the tabletop sports sims that were at the center of our meeting back during Covid.  I'm not even completely sure what he knew about me that led him to take this specific approach, but it was somewhere around the time he left a random voice text that was just a selection from Rorschach's journal (read in character) that I was like, "Yeah, I think this dude is weird enough that we'll probably get along pretty well..."

Grozz

As we talked comics more, I realized that Art took the time...seemingly after every comic he read...to put together concise but detailed reviews of the work he had just made his way through.  As in...it seems to be part of his process...like a comic isn't fully digested until he has it summarized in review form.  And he was about to take a journey through a list he found of the top 100 graphic novels ever.  It's the kind of thing that I would want to share here on the blog if I were ever organized and methodical enough to do it for everything I read.  But, y'know.  I'm not.

BUT...I also thought it'd be cool to collect his reviews in one place.  And since I have a blog about nerd stuff...I have that power.  And so, today I introduce to you a new section of Monstrous Matters...Gettin' Graphic With Grozz.  There's a permalink up there on the menu bar below the header; I'll try to post when new entries are added.  The plan is for them to be collected on that page as long as Monstrous Matters is plugging along as an amorphous expression of my life and interests.  As a bonus (for me)...I've just started a new job and have fallen off of the blogging schedule I managed to build up for a little while there, so this gives me something to make me feel like I'm tending my little corner of cyberspace a little more than I actually am... ;)

I definitely appreciate Art "trusting" me with his reviews!  Obviously, this isn't exactly a hub of internet nerddom, so I'd be a little surprised if the overall number of eyeballs on his work is actually increased significantly by appearing here in addition to the other spots on the web where folks post reviews...

But, hey...you never know.  And to all of you readers/victims of the usual Monstrous Matters content, I hope you enjoy!  It's all definitely a work in progress...please let me know if you have any thoughts or suggestions for making this feature worth even more of your time.

(Oh!  And in case it needs to be said:  Art's opinions, on comics or anything else, are not mine, nor do my opinions = Art's.  And the opinions expressed in "Gettin' Graphic With Grozz" are not the official stance of Monstrous Matters.  I suppose you could say that my opinions actually are the official stance of Monstrous Matters, but that view implies a level of perceived self-importance that makes me pretty uncomfortable, so I'm not gonna be the one who says it.)


Saturday, December 31, 2016

The first annual Monstrous Matters year-end awards...

...because I may as well pretend like my opinions are that important!

2016 is about to close out.  Here are some random reflections.

First, the non-gaming stuff:

WTF Event of the Year - The United States Presidential Election


I get that some bad stuff went down this year.  The entertainers who died got a lot of coverage.  On the world stage, the situation in Syria is pretty depressing.  And on a personal level, there was a tragedy in my hometown that people in a community that small aren't used to dealing with.

But when people around here talk about 2016 just needing to end, I can't help but think that a lot of it comes back to the U.S. election.  For what it showed us about American politics.  For what it showed us about lingering division in the country.  For what it showed us about the power of media (which we'll be sorting out for a long time to come).  And from my perspective (although certainly not from the perspective of a number of people I know and love), for the outcome.

Seriously, America.  What in the actual fuck.

There's really not much to say that hasn't been said many times over.  From where I stand, this was clearly the event that dominated the year.

From @DungeonsDonald.

New Song of the Year - Michael Bublé's "Nobody But Me"


Now, on to a happier note.  I'll admit that I don't really hear enough popular music to make a truly educated choice here, but when I hear a song that blows me away like this one did (and in such a genre-agnostic way), it oughta be recognized:


I couldn't find an easy link to the performance on The Tonight Show, which is the one I first heard, and which actually got to feature Black Thought of The Roots in the rap breakdown (rather than the trumpet solo above, which is also great), as on the album.  If you can find that one, it's definitely worth checking out!

Song That Would Have Been New Song of the Year, Hands Down, If It Had Been Released Several Months Later - Kendrick Lamar's "Alright"


Thank you to Atlanta community radio for letting me hear this song.  I make no claim to the emotions expressed therein, but I know they held a lot of power in the political climate we experienced this year.  It's also just a great song.




And now, for the games!

New Game of the Year - The Black Hack


In the OSR community, new games drop on a pretty regular basis.  It's kind of what we do, and it's a trend that lends itself to spreading one's attention all over the place.  So, when a game like David Black's The Black Hack comes along and gets people brewing and buzzing with such a central focus, it's worth paying attention to it.  Heck, I couldn't resist hacking it myself.

It also works as game, and it's a lot of fun!


RPG of the Year - Lamentations of the Flame Princess


James Raggi's game of Weird Fantasy is one of the real success stories of the OSR.  My buddy Ted has been running an awesome campaign using a bunch of the published LotFP adventures, which has helped to keep me connected to roleplaying in a busy year and given me a pretty good feel (I think) for the game's themes.  Check it out (you probably already did, long ago)!



Non-RP Game of the Year - Bohnanza


Yeah, these are just personal awards, so this one takes the prize by sitting idle in my game collection for about 15 years before making a leap to family favorite when it was pulled out of the closet on a whim this year.  I think this one has great potential as a "gateway game."  You gotta love "The Bean Game!"

Bohnanza on BGG


So...there we are!  Despite some struggles earlier in the year, and the stresses of the fall (as noted above), I have to say that I've actually had a pretty outstanding end of the year, and I hope you have, too!

Big thanks to all who have stopped by this little blog and become friends over the course of 2016.  I really appreciate being a part of your community.  Best of luck to everyone, and I'll see you in 2017!

Friday, December 30, 2016

Well, I finally saw Rogue One...

...and holy crap, is it awesome.  Some spoiler-free thoughts:

I thought The Force Awakens was pretty darned good.  Like a lot of other fans (and I'll note that my SW fandom is strong, but limited...), I left TFA with a general feeling of, "Man, that's what I've been waiting for to continue the Star Wars saga..."  After seeing Rogue One, The Force Awakens seems like it might have stuck to "the formula" a little too much.  TFA's characters were great, and I know it needed certain elements to truly continue the Skywalker saga, but after seeing what Rogue One did to stretch that Star Wars formula (while still feeling very much like a piece of the legend), I'm kind of thinking, "Maybe that's what I've actually been waiting for to continue the Star Wars saga..."

And I get that it doesn't really continue the saga.  It expands it, I guess.

Man, even the relatively weak parts of the film (I do have a few small...nitpicks, I guess) really aren't that bad.  Early on, I was afraid I was in for two hours of 45-second vignettes that would stitch together to tell us what happened.  The last time I had that feeling was early in Batman v. Superman, and that didn't turn out so well.  The storytelling really came together, though, and I think it might actually be the most emotionally powerful of any of the Star Wars films.  I totally get what folks mean when they say it's basically a war movie set in the SW galaxy.  It is, and it's a really good one.

If you're reading this and are on the fence about seeing it in theaters, I definitely recommend checking it out.  If you're on the fence about springing for 3D, I recommend that too.  It's quite a beautiful movie.

Now...to find a Star Wars RPG campaign to play in.  Or maybe run.  Seems like a great time to finally take White Star for a spin...or pull out the old West End Games version for another run.

From Wikipedia...

Friday, October 28, 2016

Dream Deceivers

I don't know how far I'll ever go with this blog into full review territory, but I do want to occasionally point out stuff that I think is worth checking out, which is the case with the documentary Dream Deceivers.

DVD cover from Amazon.

I happened upon this movie while looking for something to watch during lunch yesterday.  I ended up watching the whole thing (it's a bit under an hour) and liked it so much that I watched it again with Laura during dinner.  Here's the summary from IMDB:

Two young men shoot themselves in a churchyard. Ray Belknap dies; James Vance - severely disfigured - survives. Their parents take heavy-metal icons Judas Priest to court, claiming the band "mesmerized" their sons. The unprecedented trial is the framework for this one-of-a-kind, Emmy-nominated documentary.

At its most basic, Dream Deceivers is an interesting look at the anti-metal hysteria that gripped an era (and still finds various forms to this day).  At its best, though (which is most of the film), it's a moving story that spreads its sympathies around to all parties involved.  It's also paced extremely well.  There are no terribly shocking scenes (although one could argue that (1) the post-suicide video footage is a bit hard to watch, and (2) the first sight of James Vance's disfigurement may surprise you).  By the end, though, there's an almost palpable sense of the delusion holding back the sadness of the young men's families.

Dream Deceivers is currently on Hulu Plus and free through Amazon Prime (not sure about Netflix).  I'd love to hear your thoughts if you check it out (or have already seen it).