Showing posts with label demons. Show all posts
Showing posts with label demons. Show all posts

Monday, April 21, 2025

These Cards Are Demonic: A quick little game of diabolical summoning

My recent obsession with the new Pokémon TCG Pocket app has me thinking about trading card games a lot, and obviously the Pokémon game in particular.  Something that has interested me at times is the idea of taking an existing TCG and using cards for it to create and play an entirely different (yet functional) game.

Somehow, all of these thoughts swirled around in my head recently to convince me that the project I'm presenting here is a game that I needed to offer to the world.  It's inspired by this alternative-game concept and follows along with the the trope of kids at school with a handful of Pokémon cards but no real idea of how to play the game (this was definitely a thing, and I assume it still is), who just want to have an easy way for their monsters to battle each other.

And obviously, I couldn't call it "Pokémon," so it gained its theme from the once-prevalent and undoubtedly persistent belief that Pokémon cards were and are a way for children to channel demonic powers and summon the denizens of Hell.

So, here is v0.2666 of the rules for These Cards Are Demonic, a quick little game that can be played with just a few cards per player:


You can't see its face in this picture, but it's really cute.

I'd love it if anyone among my friends and readers (which are pretty much the same) had a chance to look over these rules and share their thoughts with me!  I'm interested in hearing from folks both familiar and unfamiliar with the card game (and the franchise in general).  For some reason, I'd really like to spread the word on this one.  Something is compelling me...

Friday, February 17, 2017

Another theft from the Halls...

As long as +Justin Isaac keeps posting cool public domain creatures over at Halls of the Nephilim, I'm going to keep stealing them for the monsterfighting pits.  Here's my mod of the monster he recently presented with the awesome '50s horror story "Demons of Docar"...

(And now I see that the demons also got an excellent and extensive treatment a while back on the Swords & Stitchery blog.  You can check that out here!)


I'm a little tempted to treat "Demon" as a worthy enough subtype to get recognition on these cards...kind of like how they're treated in Hearthstone:


There are only a few "creature types" that get specific mention in Hearthstone:  Demon, Murloc, Beast, Dragon, Mech, Pirate...that might be it.  I could see taking a similar approach.  For now, though, it seems sufficient to let demonic entities deal damage of the Void/Aether type.